Jack Perkins
Executive Producer, Creative Lead
Founder
Jack Perkins is the founder of Vania Games, and is the creative lead for Crystal Mancers. After graduating from the University of Mississippi with a bachelor's degree in Computer Science, Jack published a demo of his senior project, called SENTINEL, on Steam. Later that year, Jack worked alongside some of the teams at Blizzard Entertainment as an associate producer for BlizzCon 2023.
Jack's favorite game is Hollow Knight, he placed 98th in the Pokémon World Championships 2015, and he primarily listens to Jazz music when he works because "songs with words are too distracting".
Jack Perkins is the founder of Vania Games, and is the creative lead for Crystal Mancers. After graduating from the University of Mississippi with a bachelor's degree in Computer Science, Jack published a demo of his senior project, called SENTINEL, on Steam. Later that year, Jack worked alongside some of the teams at Blizzard Entertainment as an associate producer for BlizzCon 2023.
Jack's favorite game is Hollow Knight, he placed 98th in the Pokémon World Championships 2015, and he primarily listens to Jazz music when he works because "songs with words are too distracting".
Austin Garrison
Creative Design, Lead Programmer
Co-Founder
Austin is the programmer for Crystal Mancers and a part-time bartender (the only time he sees other humans). After earning his bachelor's degree in Software Development from the University of Cincinnati, Austin began turning his ideas into reality, spending all his free time in the Unity game engine.
When he’s not untangling his games’ code, Austin enjoys untangling conveyor belts in Satisfactory while rewatching the same six YouTube videos on repeat. He also holds the record for the most ski poles lost while bailing out on the slopes.